News
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Announcing BREATHLESS: Frightmare Edition on Ki...
Designed by René-Pier Deshaies (Fari RPGs) and produced by Mythworks, this new edition rebuilds the original one-page classic into a fully realized campaign format.
Announcing BREATHLESS: Frightmare Edition on Ki...
Designed by René-Pier Deshaies (Fari RPGs) and produced by Mythworks, this new edition rebuilds the original one-page classic into a fully realized campaign format.
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Tigers on the Wire: A New Adventure for The Wil...
Mythworks is proud to unveil The Wildsea: Tigers on the Wire, a new 30+ page scenario for the award-winning RPG The Wildsea by Felix Isaacs!
Tigers on the Wire: A New Adventure for The Wil...
Mythworks is proud to unveil The Wildsea: Tigers on the Wire, a new 30+ page scenario for the award-winning RPG The Wildsea by Felix Isaacs!
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Summer Sale!, Gencon, and the magical world of ...
Mythworks Summer Sale! As summer is drawing to a close, there couldn’t be a better time to celebrate! The Mythworks crew is so grateful for all your support and excited...
Summer Sale!, Gencon, and the magical world of ...
Mythworks Summer Sale! As summer is drawing to a close, there couldn’t be a better time to celebrate! The Mythworks crew is so grateful for all your support and excited...
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Shows, Ennies, and Summer Sale!
Hey folks! Hope everyone is keeping cool in this summer heat! Over here at Mythworks, we've been on the move exhibiting at Origins and the ALA conventions. It's been exhaustingly...
Shows, Ennies, and Summer Sale!
Hey folks! Hope everyone is keeping cool in this summer heat! Over here at Mythworks, we've been on the move exhibiting at Origins and the ALA conventions. It's been exhaustingly...
Artist Alley
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Announcing: Crescent 2E and Exiles by Em Acosta
October 1st, 2025 - Mythworks is proud to announce their next two published games - CRESCENT 2E and EXILES, both by acclaimed designer Em Acosta. CRESCENT 2E is a feelings...
Announcing: Crescent 2E and Exiles by Em Acosta
October 1st, 2025 - Mythworks is proud to announce their next two published games - CRESCENT 2E and EXILES, both by acclaimed designer Em Acosta. CRESCENT 2E is a feelings...
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How Myth Works: Exploring the Design Lineage of...
Dungeons & Dragons doesn’t always have to be the Mt. Tolkien Fuji of roleplaying games. Incredible invention and lateral thinking have bloomed over our many blessed decades of design. It’s...
How Myth Works: Exploring the Design Lineage of...
Dungeons & Dragons doesn’t always have to be the Mt. Tolkien Fuji of roleplaying games. Incredible invention and lateral thinking have bloomed over our many blessed decades of design. It’s...
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How Myth Works: Telling "The Goonies" as RPG
Exploring “The Goonies” (1985) Through an RPG Lens: Nostalgia, Adventure, and Hidden Secrets in Game Design
How Myth Works: Telling "The Goonies" as RPG
Exploring “The Goonies” (1985) Through an RPG Lens: Nostalgia, Adventure, and Hidden Secrets in Game Design
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CBR+PNK Designer Spotlight: René-Pier Deshaies
And so at last we come upon the last of our Designer Spotlights for CBR+PNK! René-Pier Deshaies is baking some incredible designs over at Fari RPGs, including the BOUNDLESS system...
CBR+PNK Designer Spotlight: René-Pier Deshaies
And so at last we come upon the last of our Designer Spotlights for CBR+PNK! René-Pier Deshaies is baking some incredible designs over at Fari RPGs, including the BOUNDLESS system...
Story
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The Crash of L33: A Tale from the Great War
Hey folks, Vince here from Mythopoeia, and boy do I have a story to tell! And yes, this one is about airships :D If you've read up on Skies of Fire, you'll...
The Crash of L33: A Tale from the Great War
Hey folks, Vince here from Mythopoeia, and boy do I have a story to tell! And yes, this one is about airships :D If you've read up on Skies of Fire, you'll...
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December 01st, 2020
Ahoy Mythopoeians! Can you believe it? We now find ourselves at the end of the longest year in memory. 2020 has been one for the history books, but we're not going...
December 01st, 2020
Ahoy Mythopoeians! Can you believe it? We now find ourselves at the end of the longest year in memory. 2020 has been one for the history books, but we're not going...
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The Randomness of Circumstances
Hello Mythopoeians! Today I turn 32 feeling like I'm on the precipice of my future. Not quite there, but with the glimmer of possibility ahead along a razor's edge of perils...
The Randomness of Circumstances
Hello Mythopoeians! Today I turn 32 feeling like I'm on the precipice of my future. Not quite there, but with the glimmer of possibility ahead along a razor's edge of perils...
The Biz
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Gamehole Con 2024 - Adventure and Games, Games,...
Amongst the bazaar of cons, Gamehole Con is a special convention. I first became aware of it when Caleb, more widely known as Mr. Fishy, ran some Mythworks games there...
Gamehole Con 2024 - Adventure and Games, Games,...
Amongst the bazaar of cons, Gamehole Con is a special convention. I first became aware of it when Caleb, more widely known as Mr. Fishy, ran some Mythworks games there...
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GAMA Expo 2023
Last week I attended the Game Manufacturers Association Expo (GAMA Expo) for the first time! As a first time attendee with a new game publishing company, it was an enlightening...
GAMA Expo 2023
Last week I attended the Game Manufacturers Association Expo (GAMA Expo) for the first time! As a first time attendee with a new game publishing company, it was an enlightening...
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5 Tips to the Find Right Artist for your Comic!
Finding the right artist for your comic project is only half the battle, but a crucial element to get your project off the ground. Today, I wanted to focus on the...
5 Tips to the Find Right Artist for your Comic!
Finding the right artist for your comic project is only half the battle, but a crucial element to get your project off the ground. Today, I wanted to focus on the...
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Working With Artists: Reviewing Portfolios
Ahoy Mythopoeians! Welcome back to Working with Artists, where we go over the fundamentals on how to collaborate with visual artists on your original world. In Part 1 we talked about how to...
Working With Artists: Reviewing Portfolios
Ahoy Mythopoeians! Welcome back to Working with Artists, where we go over the fundamentals on how to collaborate with visual artists on your original world. In Part 1 we talked about how to...